Fuel bar and clocks sit under the tunnel canvas. The Ship panel is center‑locked; smalls reflect left/right, bigs trigger a vertical dodge and a laser pulse that shrinks/destroys them, then small‑particle reflection takes over. Ship always re‑centers after the hazard.
Blue arc ETA is used in the top viz; visual motion is time‑compressed so the dot is clearly moving.
Hohmann ≈ 260 d; Fast transfer ≈150 d; CST warp‑geometry + aerobrake ≈120 d.
Small particles always reflect left/right off the shield. Big hazards: ship nudges up/down and fires a laser pulse that shrinks/clears the hazard, then re‑centers.