Emotion Chip: Compassion • Joy • Fear • Anger (seeded from Creator Imprint)Entanglement particles: left/right swarms (always moving)Pipeline: Perception → Decision → LLC → ASS → AEL → ArmGate → LegGate → Execute → Log → Update
Brain — connections, waves, gates, Emotion Chip, and decision
Left particlesRight particlesYESNO
Left Hemisphere (− logic)
Right Hemisphere (+ creative)
Entanglement Bridge
Cores & Memory Squares
Positive (voltage↑)
Negative (voltage↓)
Mood (+) (narrow beats)
Mood (−) (wide beats)
Final Ethical Gate (blinks)
Decision pending…
SPR-C Console + Creator Imprint (Emotion Chip)
Signals & Memory
Normal core on standby… Train/Error → Pos/Neg → Mood(±) → Emotion Chip → Final
Gate Outcomes
Flip sequence will appear here…
Compassion70%
Joy55%
Fear20%
Anger15%
The Emotion Chip biases decisions: +Compassion and +Joy push toward help/YES, while Fear and Anger apply caution or restraint depending on the scenario.
Body Electrics — continuous currents, labeled buses, & gate HUD
Sensor Box (Vision/Touch/IMU) → context_hash
Spinal Bus (timed data & power)
Actuator Box (String VCO + PLL + Envelope)
Pipeline — control steps (lights advance in order)