Each blue-purple sphere represents a local Temporal Equilibrium Bell Sphere under a ship section. The system adjusts field pressure, timing phase, artificial acceleration, Voyager reference correction, and corridor movement correction to maintain Earth gravity: g₀ = 9.80665 m/s².
Standard Gravity:
g₀ = 9.80665 m/s²
Newton Second Law:
F = m a
Crew Weight Control:
W = m g
Bell Sphere Correction:
aCorrection = g₀ − gMeasured
CST Timing Error:
ΔT = Tcompartment − Tref
Corridor Correction:
ΔC = EarthRef + VoyagerRef − ShipPath
Stability Cost:
C = Σ wi(ΔTi)² + α(g₀ − gi)² + β(ΔC)²
| Section | g m/s² | Error | Sphere Power | Status |
|---|
This program is a theoretical CST Bell Sphere control demo. It shows how separate ship sections could use local equilibrium spheres to keep crew gravity near Earth gravity while the spacecraft travels from Earth to Mars.
The added CST navigation triangle uses Earth, Voyager 1, and Voyager 2 as long-distance timing references. The ship compares its corridor position against the reference triangle and applies small movement corrections to keep itself stable along the Earth-to-Mars curvature path.
Gravity also fluctuates during the trip because the ship moves away from Earth and through changing solar-space gravity conditions. Even though deep-space gravity is very small, the simulator includes it as a correction input so the Bell Spheres can adjust the artificial gravity field.
Disclaimer: This is a conceptual educational simulator. It does not prove artificial gravity, warp drive, or faster-than-light propulsion. It is a logic model based on field equilibrium, Newton’s second law, timing synchronization, Voyager reference tracking, and feedback correction.