CST String-Dimension Jump Simulator — v5.4

On load, the ball snaps to the nearest whole CST hour on the current dimension (default Dim 1, CST offset = -6h). During a jump, you’ll see Columns (vertical chains between dimensions) and Bridges (diagonal arcs across time & dimensions). Brightness scales with jump distance.
Mission Planner
Inputs
Use -5 during Daylight Saving (CDT).
Live: ball snaps to nearest CST hour on current dimension. Locked: stays at Target Dimension @ Jump Hour until Unlock.
String-Wall (24h)
CST Snap-to-Hour
Ball rim (red) = present/locked point Dashed line = selected Jump Hour Lightning Columns = between dimensions • Lightning Bridges = across time & dimensions
Explanation • Equations
Model Notes

Paradox field: S(i,t) = ½·[1 + cos(ωᵢ·t + φᵢ + 0.6·h_dest)], with ωᵢ = 0.4 + 0.06·i. Stable if S ≥ S_th.
Snap-to-hour (live): h_snap = (round(h_CST) mod 24) (e.g., CST 01:10 ≈ 01:00).
Lightning brightness: I = clamp(|d_t - d_c|/11, 0.08, 1) × Gain.
Credit: Paradox–dimension linkage inspired by Prof. Jaroslav Kletetschka; CST toy model expands that framing.