m_equiv = E_field / c²
Clocks used (always live):
Equilibrium condition (visual demo): The machine holds a stable field when thermal, rotation, and phase terms are small. During travel, energy rises and the beam glows red; upon arrival, it returns to white, indicating equilibrium.
CST + rotation relations (illustrative):
Δt = t_dest − t_nowLOD(Δt) ≈ 24 h + (1.7 ms / 100 yr) × (Δt / yr) (tidal friction trend → future days slightly longer)rotFactor(Δt) = 24 h / LOD(Δt)ω_⊕(Δt) = 2π / (86400 s · rotFactor)Time-machine drive equation (normalized in the HUD):
E_field that behaves like an effective mass: m_equiv = E_field / c².τ_travel, the drive power obeys
P_TM ≈ E_field / τ_travel = m_equiv c² / τ_travel.m_equiv and P_TM in normalized units as the machine moves through time: larger jumps and faster convergence of Δt give bigger values.Mass–energy conversion note: In a CST time-machine interpretation, the chamber’s glow stands in for field energy density. Einstein’s relation E = m c² can be read in reverse as m = E / c², so any stored field energy behaves like an effective mass. In a real particle-based time machine, raising the field energy inside the chamber is equivalent to loading more “mass” into the core; here, that shows up as a taller reactor core bar and changing equation numbers while the jump is in progress.
Time-machine power dimensional check: The expression
P_TM ≈ E_field / τ_travel = m_equiv c² / τ_travel
has units of power [M L² T⁻³], just like a conventional engine. The simulator stays qualitative, but it keeps the same structure: you watch how the effective mass m_equiv and drive power P_TM respond as Δt collapses.
Cosmic motion notes: For geologic-scale jumps, you must account for Earth’s rotation change (LOD) and long-term orbital/axial effects. In this demo, the rings’ bob and intensity encode that: larger |Δt| → faster bobbing and brighter beam. Historically, tidal friction slows Earth’s rotation; orbital period changes are smaller but can be modeled if desired.
Interpretation: If the destination is far, |Δt| is large → the simulator shows higher field activity (faster bob, photons, particles). When you press Travel, Δt converges toward zero, the beam transitions red→white, and the rings/particles return to stable rates, indicating synchronized arrival. The field equation readout gives a live numeric view of how a CST time-machine drive would ramp its effective mass and power during that jump.
When Advanced Physics is ON, the CST ring stays your ideal time layer; the SR/GR & sidereal panels show how a relativistic engineer would compare that ideal against real spacetime slippage.